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LightWave 3D Tutorials
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LightWave 3D Tutorials
1 [2] [3] [4] [5] [6] [7]

Magic Bevel


Magic Bevel
Make you real coll dice in lightwave. :)
Views: 524 Added on: 2008-09-27
 

Photoreal CG Landscapes


Photoreal CG Landscapes
This is a great tutorial on how to make a real looing landscape, goes through modeling and texturing.
Views: 1574 Added on: 2008-09-12
 

Volumetric Fire


Volumetric Fire
Anyone who has seriously considered making realistic fire knows how hard it is to get the correct look and more importantly the correct dynamic behavior. The problem can be tackled in different ways: usually animators use particles to?
Views: 1210 Added on: 2008-09-12
 

LightWave's "Full Precision" Renderer and You


LightWave's
Gives you a great ideas how rendering in lightwave, alot of information here.
Views: 1194 Added on: 2008-09-12
 

Modeling a head


Modeling a head
I havent built loads of heads so I'm no expert :) and this is not the only way to do stuff its just the way I did it this time ;-). Its meant as a guide to give you some ideas on how to get that first head modelled.
Views: 1240 Added on: 2008-09-09
 

Pool Toy


Pool Toy
This tutorial shows you how to model a pool toy.
Views: 943 Added on: 2008-04-02
 

Like Clay


Like Clay
This tutorial intends to a very simple and intuitive technique that, once learnt, can release your strange creatures.
Views: 1021 Added on: 2008-04-02
 

How to start an advanced 3D Model


How to start an advanced 3D Model
In this tutorial, you will learn how to start a model, and how to use the basic options to model it.
Views: 1174 Added on: 2008-04-02
 

Model a landscape


Model a landscape
Learn how to model a landscape.
Views: 1264 Added on: 2008-04-02
 

Position objects using Powergon


Position objects using Powergon
This tutorial will demonstrate how Powergon can be used to efficiently create and position multiple clones of an item to the parent object.
Views: 741 Added on: 2008-04-02
 

Booleans


Booleans
Sometimes, when modeling a complex objects, you may need to create a hole in a solid object. One way to accomplish this task is using booleans.
Views: 710 Added on: 2008-04-02
 

Superman logo


Superman logo
Learn how to model a Superman logo.
Views: 1240 Added on: 2008-04-02
 

Car modeling


Car modeling
This tutorial here teaches you how to model a car.
Views: 1781 Added on: 2008-04-02
 

Modeling Stone Benches


Modeling Stone Benches
This tutorial teaches you how to modela stone benches.
Views: 825 Added on: 2008-04-02
 

Stencil Those Shiny Dice


Stencil Those Shiny Dice
Learn how to model a dices.
Views: 820 Added on: 2008-04-02
 

Modeling a Low-Poly Character


Modeling a Low-Poly Character
Designing your own character can seem like a daunting task, what with arms, legs, and that tricky head thing. This tutorial should at least give you a start on the basics for creating a low-polygon character using the "Box Method" and?
Views: 875 Added on: 2008-04-02
 

Modeling a spoon


Modeling a spoon
Learn how to model a spoon.
Views: 774 Added on: 2008-04-02
 

Modeling a soup spoon


Modeling a soup spoon
Learn how to model a soup spoon.
Views: 503 Added on: 2008-04-02
 

Water Tutorial


Water Tutorial
How to create a realistic looking water, night and day.
Views: 3396 Added on: 2008-09-12
 

Making a Pen


Making a Pen
This is a good tutorial on how to make a pen.
Views: 750 Added on: 2008-09-12
 

1 [2] [3] [4] [5] [6] [7]
Recently Featured
Export Aura [2] Stroke Recorder to LightWave
 
  Export Aura [2] Stroke Recorder to LightWave
In this tutorial, we will show how powerful the combo Aura [2] + LightWave® [6.5] is to create natur
2008-09-22
Model and Animate a Flag
 
  Model and Animate a Flag
This tutorial requires the Adobe Acrobat Reader.
2008-09-27
Camera Mapping
 
  Camera Mapping
Want to make something photoreal? Start with a photograph. This tutorial will show you how to create
2008-10-13
Booleans
 
  Booleans
Sometimes, when modeling a complex objects, you may need to create a hole in a solid object. One way
2008-04-02
Lighting Tips
 
  Lighting Tips
This Guide is meant to be a starting point for lighting in the CG world.
2008-09-27
Most Viewed
How to create a realistic looking water, night and day.

Water Tutorial - How to create a realistic looking water, night and day.
Views: 3396 Added on: 2008-09-12

After posting some work in progress images of a dress for my Grand Space Opera challenge entry at CGTalk, I was asked if I could show how I go about making the folds and wrinkles I did for the dress. Hope you'll like this tutorial.

\'Modelling Clothing Details\' by Angel Nieves - After posting some work in progress images of a dress for my Grand Space Opera challenge entry at CGTalk, I was asked if I could show how I go about making the folds and wrinkles I did for the dress. Hope you'll like this tutorial.
Views: 3275 Added on: 2008-11-05

Modeling a landscape can be done in many different ways. In this tutorial we will explore 2 ways to do it: one using the SDTS loader, the other by using procedural textures.

Landscape Modeling and Texturing - Modeling a landscape can be done in many different ways. In this tutorial we will explore 2 ways to do it: one using the SDTS loader, the other by using procedural textures.
Views: 2822 Added on: 2008-11-05

This is a great tutorial for using surface thickness in lightwave. You can get a great ice cube effect but can be used for many more ideas.

Ice Cubes with Surface Thickness - This is a great tutorial for using surface thickness in lightwave. You can get a great ice cube effect but can be used for many more ideas.
Views: 2788 Added on: 2008-09-12

This tutorial teaches you how to make the scene 'All Road'

All Road - This tutorial teaches you how to make the scene 'All Road'
Views: 2270 Added on: 2008-10-26

Most Responded
Make you real coll dice in lightwave. :)

Magic Bevel - Make you real coll dice in lightwave. :)
Views: 524 Added on: 2008-09-27

This is a great tutorial on how to make a real looing landscape, goes through modeling and texturing.

Photoreal CG Landscapes - This is a great tutorial on how to make a real looing landscape, goes through modeling and texturing.
Views: 1574 Added on: 2008-09-12

Anyone who has seriously considered making realistic fire knows how hard it is to get the correct look and more importantly the correct dynamic behavior. The problem can be tackled in different ways: usually animators use particles to?

Volumetric Fire - Anyone who has seriously considered making realistic fire knows how hard it is to get the correct look and more importantly the correct dynamic behavior. The problem can be tackled in different ways: usually animators use particles to?
Views: 1210 Added on: 2008-09-12

Gives you a great ideas how rendering in lightwave, alot of information here.

LightWave's "Full Precision" Renderer and You - Gives you a great ideas how rendering in lightwave, alot of information here.
Views: 1194 Added on: 2008-09-12

I havent built loads of heads so I'm no expert :) and this is not the only way to do stuff its just the way I did it this time ;-). Its meant as a guide to give you some ideas on how to get that first head modelled.

Modeling a head - I havent built loads of heads so I'm no expert :) and this is not the only way to do stuff its just the way I did it this time ;-). Its meant as a guide to give you some ideas on how to get that first head modelled.
Views: 1240 Added on: 2008-09-09

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