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Home>Tutorials>3DS Max> Modeling creature's details
Modeling creature's details

Modeling creature's details
Modeling creature's details
I have always believed that the smaller details are the ones that make the difference.Having said that, this tutorial isn't about making your model from scratch, its about taking your creature (dragon, serpent, orc, demon etc') and giving it personality with those details. I will go through all the major points of adding these details using my dragon model to demonstrate it, starting with how to setup the topology of your model to prepare it for the modeling and then move on to the modeling, starting with creating a basic spike/horn, creating fins of all sorts, modeling the bottom scales / spines, and ending up with using those techniques to create a dragon's wing
Views:  Added on: 2006-06-11

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